Working Group on Modeling Global Competencies for Computing Education

I will be attending a working group at ITiCS for the first time ever. A working group is a way to collaborate around an issue related to computing education,and I have heard many good things about working group. The theme for the working group is “Modeling Global Competencies for Computing Education”, se abstract below and more info at The conference ITiCSE 2018 will be held on Cyprus this summer, and I am so looking forward to it! I try to participate in ITiCSE as many years as possible. It is a good, not so big international conference with lots of nice people to be inspired by. Want to join us? Please mail Steve Frezza before the 28 of March 2018. Abstract: This working group aims to formulate a framework for modeling competencies in the current and future disciplines that contribute towards computing education. The Working Group will draw upon a pioneering curricular document for information technology (IT2017), curricular competency frameworks, other related documents such as the software engineering competency model (SWECOM), the Skills Framework for the Information Age (SFIA), current research in competency models, and elicitation workshop results from other computing conferences.This work will contribute to the Computing Curricula 2020 (CC2020) project, and includes reviewing and formulating sets of disciplinary-relevant competencies used in computing education. The goal is to develop a comprehensive competency framework, as well as guidelines for modeling competencies in computing education suitable for comparing programs across nationalities and disciplines by enabling comparisons of the competencies intended in each program. Through the working group activities, participants will engage in brainstorming activities to formulate competencies, develop competing frameworks and their scholarly basis, and integrate models and guidelines for enabling the comparison of computing programs.This work will directly inform the ongoing CC2020 project, an endeavor supported by the Association for Computing Machinery (ACM) and the IEEE Computer Society.